L - the writer address typepublic interface Writer<L>
Buffer to Connection.
There are two basic Writer implementations in Grizzly: AsyncQueueWriter,
TemporarySelectorWriter.| Modifier and Type | Interface and Description |
|---|---|
static class |
Writer.Reentrant
Write reentrants counter
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
canWrite(Connection<L> connection)
Return
true if the connection has not exceeded it's maximum size in bytes of pending writes, otherwise
false. |
void |
notifyWritePossible(Connection<L> connection,
WriteHandler writeHandler)
Registers
WriteHandler, which will be notified ones at least one byte can be written. |
GrizzlyFuture<WriteResult<WritableMessage,L>> |
write(Connection<L> connection,
L dstAddress,
WritableMessage message)
Method writes the
WritableMessage to the specific address. |
void |
write(Connection<L> connection,
L dstAddress,
WritableMessage message,
CompletionHandler<WriteResult<WritableMessage,L>> completionHandler)
Method writes the
WritableMessage to the specific address. |
void |
write(Connection<L> connection,
L dstAddress,
WritableMessage message,
CompletionHandler<WriteResult<WritableMessage,L>> completionHandler,
MessageCloner<WritableMessage> messageCloner)
Method writes the
WritableMessage to the specific address. |
void |
write(Connection<L> connection,
L dstAddress,
WritableMessage message,
CompletionHandler<WriteResult<WritableMessage,L>> completionHandler,
PushBackHandler pushBackHandler)
Deprecated.
push back logic is deprecated
|
GrizzlyFuture<WriteResult<WritableMessage,L>> |
write(Connection<L> connection,
WritableMessage message)
Method writes the
WritableMessage. |
void |
write(Connection<L> connection,
WritableMessage message,
CompletionHandler<WriteResult<WritableMessage,L>> completionHandler)
Method writes the
WritableMessage. |
GrizzlyFuture<WriteResult<WritableMessage,L>> write(Connection<L> connection, WritableMessage message) throws IOException
WritableMessage.connection - the Connection to write tomessage - the WritableMessage, from which the data will be writtenFuture, using which it's possible to check the resultIOException - not thrownvoid write(Connection<L> connection, WritableMessage message, CompletionHandler<WriteResult<WritableMessage,L>> completionHandler)
WritableMessage.connection - the Connection to write tomessage - the WritableMessage, from which the data will be writtencompletionHandler - CompletionHandler, which will get notified, when write will be
completedGrizzlyFuture<WriteResult<WritableMessage,L>> write(Connection<L> connection, L dstAddress, WritableMessage message)
WritableMessage to the specific address.connection - the Connection to write todstAddress - the destination address the WritableMessage will be sent tomessage - the WritableMessage, from which the data will be writtenFuture, using which it's possible to check the resultvoid write(Connection<L> connection, L dstAddress, WritableMessage message, CompletionHandler<WriteResult<WritableMessage,L>> completionHandler)
WritableMessage to the specific address.connection - the Connection to write todstAddress - the destination address the WritableMessage will be sent tomessage - the WritableMessage, from which the data will be writtencompletionHandler - CompletionHandler, which will get notified, when write will be
completed@Deprecated void write(Connection<L> connection, L dstAddress, WritableMessage message, CompletionHandler<WriteResult<WritableMessage,L>> completionHandler, PushBackHandler pushBackHandler)
WritableMessage to the specific address.connection - the Connection to write todstAddress - the destination address the WritableMessage will be sent tomessage - the WritableMessage, from which the data will be writtencompletionHandler - CompletionHandler, which will get notified, when write will be
completedpushBackHandler - PushBackHandler, which will be notified if message
was accepted by transport write queue or refusedvoid write(Connection<L> connection, L dstAddress, WritableMessage message, CompletionHandler<WriteResult<WritableMessage,L>> completionHandler, MessageCloner<WritableMessage> messageCloner)
WritableMessage to the specific address.connection - the Connection to write todstAddress - the destination address the WritableMessage will be sent tomessage - the WritableMessage, from which the data will be writtencompletionHandler - CompletionHandler, which will get notified, when write will be
completedmessageCloner - the MessageCloner, which will be able to clone the message in case it can't be
completely written in the current thread.boolean canWrite(Connection<L> connection)
true if the connection has not exceeded it's maximum size in bytes of pending writes, otherwise
false.connection - the Connection to test whether or not the specified number of bytes can be written to.true if the connection has not exceeded it's maximum size in bytes of pending writes, otherwise
falsevoid notifyWritePossible(Connection<L> connection, WriteHandler writeHandler)
WriteHandler, which will be notified ones at least one byte can be written.
This method call is equivalent to call notifyWritePossible(connection, writeHandler, 1);
Note: using this method from different threads simultaneously may lead to quick situation changes, so at time
WriteHandler is called - the queue may become busy again.connection - ConnectionwriteHandler - WriteHandler to be notified.Copyright © 2017–2020 Oracle Corporation. All rights reserved.